TALENTS

Talents are natural abilities gained by a Character normally before beginning the game. Usually, they can't be learned after the game begins, but this is up to the individual GMs. The list of Talents below includes those which will be useful in a Dawn of Legends campaign. Each Talent costs 3 points each. If levels can be taken in the Talent, each additional level costs another 3 OPs unless otherwise specified. Talents with levels are indicated by a † sign and the number of these signs indicate the maximum number of times the Talent may be purchased. Most of the Talents below are fully described in Shards of the Stone: Core™. Those that are new or are more specialized for Dawn of Legends are marked with an asterisk (*) and detailed at the end of this section.

ABSOLUTE TIME SENSE

ACUTE HEARING††

ACUTE SMELL††

ACUTE VISION††

AMBIDEXTERITY

ANIMAL EMPATHY†††

BEAUTIFUL VOICE†††

BEAUTIFUL/HANDSOME†††

BLIND REACTION

COMBAT SENSE†††

COMMON SENSE*

CRAFTSMAN†††

CRAMMING

DEFT AVOIDANCE†††

DOUBLE JOINTED

EMPATHIC†††

EXCEPTIONAL JUMPER

FAST DRAW

FAST PULL

FAST RUNNER††

FEIGN DEATH

GOOD SWIMMER††

HARD TO KILL†††

HIGH PAIN TOLERANCE

IMMUNITY*

INSTINCTIVE DIRECTION SENSE

INTUITION*

KNACK†††

LIGHT SLEEPER

LINGUISTICALLY GIFTED

LITERACY*

LONGEVITY

LUCKY†††††

MAGICALLY GIFTED*

NATURAL LEADER†††

NIGHT VISION

PERFECT MEMORY†††

PERFECT PITCH

PHYSICALLY GIFTED†††

RAPID HEALING

RESILIENT†††

SCHOLASTICALLY GIFTED†††

SOLID††

SPEED READER

STALWART†††

STRONG IMMUNE SYSTEM

STRONG WILLED †††

TOUGH††††


DESCRIPTIONS

COMMON SENSE
You always look before you leap. The GM must give you warning whenever you’re about to do something particularly foolish, even if there are no perceptible clues present. He doesn’t have to specify the danger, just that “this might not be a smart idea...”

IMMUNITY
You are immune to the effects of one specific poison or disease group (must specify).

LITERACY
One point allows you to read and write one language, for instance Latin or Ogham. The second level could give you another, for instance British (Welsh), Gaelic, Pict or Saxon.

INTUITION
You frequently have “feelings” about people. You gain a +1 on all Social skill rolls.

MAGICALLY GIFTED
You have a natural propensity to work magic. This Talent is required for Characters wishing to cast Druid Magic or Saxon Rune Magic.

NATURAL LEADER†††
Gain a +1 to Oratory, Leadership, and Persuasion skill rolls relating to leader type actions.


Shards of the Stone is a registered trademark of Obsidian Studios and is used here without express permission.